Lockpicking in GURPS

I like lockpicking. I think it’s an interesting task that provides a great opportunity for rogue-types to provide benefits to the party in terms of stealth, safety in the case of traps, and it just fits really well into the fiction. I love the image I have in my head of the rogue frantically trying to pick open the lock to the study in a manor while the rest of the party tries to distract the guards around the corner during the masquerade ball, each second that the rogue takes increasing the chance of discovery....

August 7, 2024 · 17 min · Joshua Suskalo